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Madfinger Games breaks their silence with new Dead Trigger 2 Goodies

Dead Trigger 2 Madfinger Games
If you have a fairly powerful Android device and you like games, then you are certain to have heard of Madfinger Games and Dead Trigger. How could you pass on a free high quality first person zombie shooter that rocks? For those of you that love the game, Madfinger has announced the sequel, Dead Trigger 2. Showing off a new teaser trailer of the new game. Take a gander.

 


Of course this version in the teaser is rocking out on Tegra 4 chipped devices. Individual device graphics will vary. Dead Trigger 2 sure does look quite a bit better don’t you think? DT2 is also stepping up the game play and won’t just be a single player battle for survival. You will be tossed into the ring with other zombie survivors from around the globe fighting to stay alive. There will still be individual objectives in the game, but DT2 is going to be more about multi-player style action.

“The first time you play Dead Trigger 2, you become part of a global conflict. You are not alone and you are not playing only for yourself.  You are one of many survivors across continents and from different parts of the world,” Marek Rabas explains the central concept of the game. “While there are individual objectives within the context of the game, you must align your efforts together with other players to fulfill a joint global objective.”

With every update to the game you will be tossed into new countries to help rid the world of those gruesome zombies we all hate to love so much.

Madfinger Games will be at E3 next week and let the press get some hands on time with a demo of the game. David, Rafael and Stephen will be in attendance and should give us a good hands on video of the game play. I don’t know about you guys, but I can’t wait for this to hit later this summer.

Press Release 

Dead Trigger 2 Reveals a World on the Verge of a Global Zombie Apocalypse

Brno – June 5, 2013 – Madfinger Games, responsible for the successful mobile games: Shadowgun and Dead Trigger, with the latter having been downloaded from AppStore and Google Play by more than 18M players, has broken the news today on their long awaited follow-up game, Dead Trigger 2.  At the E3 – Electronic Entertainment Expo, which will take place next week in Los Angeles, Madfinger Games in joint participation with NVIDIA, will present demo versions of their new release that will be available to play for all visitors.

While the original Dead Trigger was a simple single-player game, the sequel, Dead Trigger 2 aspires to much larger ambitions. Players will be delivered to a parallel world, where humanity is engaged in a battle for control of the Earth. What was once a game with a simple theme has been parlayed into a far greater project. “The first time you play Dead Trigger 2, you become part of a global conflict. You are not alone and you are not playing only for yourself.  You are one of many survivors across continents and from different parts of the world,” Marek Rabas explains the central concept of the game. “While there are individual objectives within the context of the game, you must align your efforts together with other players to fulfill a joint global objective.”

The reality of this worldwide apocalyptic conflict is underlined by the fact that the game will play out in real time. “On the day of release, we will unveil a world that has battled the ravages of a zombie plague for the past two years. The first players of Dead Trigger 2 will enter into the conflict at this precise moment, while additional players will essentially be stepping aboard a moving train. New players, who download the game a year from now, will find themselves joining in at the third year of the apocalypse,” clarifies Marek Rabas with regard to the development of the game. With each update, the action will shift to varying locations and continents with the concrete development influenced directly by the participation of players.

The developers emphasized core features in order to bring more emotional intensity into core gameplay.  Aspects of the game that have undergone significant improvement include:  zombie characters are more varied, dramatic game pacing has been completely re-worked so that the game will be more responsive to players’ actions, combat intensity features improve the player experience and enable more thorough enjoyment in gameplay. “We placed tremendous focus on making a game that people would find entertaining,” says Marek Rabas. In the following updates, the game will deliver more content – new weapons, gadgets, and zombies. “We worked hard to bring those features to the game that were absent in the first title. Players can look forward to additions such as using static weapons for heavy fights or shooting from helicopters, etc.“

Players are again awaited by above-standard graphics, which remains a given at Madfinger Games. The developers of Dead Trigger 2 have introduced new graphic effects which will again push forward the boundaries of graphics. “Real time reflections in water, dynamic vegetation, cloth simulation and even, enhanced ragdolls, these are all things that are available in Dead Trigger 2, which you will see for the first time within a mobile game,” reveals Project Leader, Pavel Cizek.

“We had hoped to release Dead Trigger 2 in June but when we put into perspective all the ideas that arose in the course of development, we decided that we did not want to deprive players of a better experience and so the decision was made to move back the release date,” states Madfinger Games CEO, Marek Rabas. “We wanted to release the game only when we were at a level of 100% satisfaction.“

The game will be released in Free-to-play format for both iOS and Android devices. Additionally, developers have not ruled out the possibility that Dead Trigger 2 will appear simultaneously on MacStore, Steam, and Facebook.

The first game in the Dead Trigger series was released in summer 2012 and has since become a massive favorite within the gaming community. It has been met with significant acclaim, among other awards, it was selected for inclusion in the App Store Best of 2012, featured in the Apple “Hall Of Fame“ and  won Best Technical Achievement and Community Choice at the Unite 2012: Unity Awards.