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New Real Racing 3 video appears, shows how real people Play

Real Racing 3
By now you should know that EA is gearing up to release Real Racing 3 to the Google Play Store come February 28th. The  graphics look incredible, the game-play looks mesmerizing, the cars are all real and licensed and so are the tracks. Your car will be damage from crashing into other cars and walls. Much like real life. It really looks like it has the potential to one heck of a game for mobile gamers and racing enthusiasts. Take a look at the video race below of an actual person playing vs the traditional computer engineered racing videos we are accustomed too.

 


Looks like how I drive, aggressive. In real life and in games. Real Racing 3 seems to have all the elements of a fantastic racing game. Then we pull up some info from DoridGamers. Seems that RR3 is already showing up as a soft launch on iTunes. DG author Himmat, picked it up to get an early look at the game before it really goes fully public. He is not a happy camper and went on a bit of a rant that pointed out a lot of things. He was not upset about the gameplay, the graphics or the physics, but by the freemium aspect of the game that will severely limit your game time or break your bank account to keep playing.

EA nails you right out of the gates when you buy your first car. Either wait 2 minutes or waste 2 gold coins to skip the wait time. They at least give you a handful of coins to start off with. While racing you will obviously do some bumping and grinding. Each ding, scrape and dent deteriorates your car’s performance. Which is a good thing in a game that is aimed at the best real life racing experience out. The more hits you take, the longer you will have to wait for repairs and maintenance after a race. Somewhere between 5 to 15 minutes. It gets longer once you start to make upgrades to your car, his longest forced wait time was 30 minutes. It gets longer and longer as you progress through the game At one point, he opted to repair the car and service it as well, gave him a 6 hour and 30 minute wait time. 6 hours of that was just for servicing, which you have no control over.

Then comes the ability to skip the wait periods. Of course you can skip them with coins. 2 coins will skip 2 minute wait periods, but it take around 20 coins to skip the 6 hour periods. Ya, 20 coins will set you back $2. Not a lot to pay, but if you are doing this every 20 to 30 minutes of after actual game play, you are looking at a grip of out-of-pocket money just to keep racing.

The freemium model is not something we are going to see going away anytime soon. With piracy claiming fame on all platforms, gaming companies and developers are going to continue using various freemium models to generate the cash flow they need to keep their work profitable. At what point is it too much though? Personally, if I find a game I love, I have no issues tossing a few bucks into the pool to advance a little quicker and keep me playing. The thought of potentially spending $10 for a two or three hours of actual game time seems a bit high to me. The other option of course is to do a couple of races and then hurry up and wait to play some more.

We know that plenty of you guys will snag this game and probably love it. You will spend what you need, when you need to and some of you will play the waiting game to continue to race. I have a feeling that no matter how amazing the game is, people are going slam EA and RR3 for the purchase aspect and increased wait times. Do they care though? They will still make a killing, doesn’t matter what people say, people still pay to play. I am sure we will pick this up on launch day and put our patience to the test, will you?

Source: Android Authroity & DroidGamers